(Reposted from the Roy Rosenzweig Center for History and New Media’s DH Fellows blog. See the original entry here.)
We began our first year as DH Fellows in a seminar where we were asked to choose a project from the Roy Rosenzweig Center for History and New Media’s 20th anniversary site, and develop an Omeka exhibit that tells the history of that project. The Lost Museum, an early online game developed in the late 1990s and early 2000s, immediately caught my attention. The Lost Museum allows users to move through a virtual recreation of P.T. Barnum’s American Museum, destroyed by an unsolved arson attack in 1865, while investigating potential suspects and learning about 19th century social, political, and cultural history (to learn more, visit the exhibit). A professor assigned this game in a class I took as undergraduate, and I remember discussing the project not just for its historical content, but as a historical artifact itself. It has been updated since then, but still maintains the characteristics of an early internet website: playful, creative, and idiosyncratic. Developing this exhibit has allowed me to explore the early days of digital humanities projects, and the direction the RRCHNM has gone in since then.