Blog post 1

Blog post 1

I have learned a lot this week about the New deal, great depression, and digital history. The stock market crash in October of 1929 was the major cause of the great depression. During the great depression, people were leaving in areas called “shanty towns” are “Hooverville’s”. These areas had horrible living conditions, and many did not survive. The term Hooverville’s comes from the president during the great depression and his name is Herbert Hoover. Obviously, as you can tell from the name “Hooverville’s” many people did not like what he was doing to try and help the great depression. The New Deal was created by President Franklin D. Roosevelt. The New deal was a series of programs that were able to help respond to the needs for relief, reform, and recovery from the great depression. It was also able to provide jobs for millions of people. I have also learned that digital humanities are the use of digital technologies and tools to ask questions, do research, hypothesize and analyze. I also know how humanities computing and digital humanities relate to each other. Humanities computing was the shift from computing with an emphasis on humanities. This led to digital humanities which are humanities that are inherently digital in design, form, and publication. I am looking forward to learning more about digital humanities and how it affects our technology today.

For this project, I was assigned “The garden of earthly delights” by Hieronymus Bosch. It is a modern title given to a triptych by the Dutch painter Hieronymus Bosch during the Northern Renaissance. Using Miriam Posner’s framework, we can understand the sources, the process, and the presentation of this digital project. “The garden of earthly delights” used sources from Northern Renaissance such as paintings by the painter Hieronymus Bosch. The main interest in this project is breaking down the painting “The garden of earthly delights” and understanding each part of the painting. In presenting this project they made an interactive version of the painting. It was visualized very well. There is a total of 9 panels they can click on and find out what that section is about and what it represents. Overall, they made this digital project very enjoyable, knowledgeable, and attractive to the public.

Works Cited

Dauterive, Jessica. “What is Digital Humanities?” https://slides.com/jdauteri/what-is-digital-humanities#/1 . Date Accessed 2nd  September 2019.

Hieronymus Bosch’s “Garden of Earthly Delights” – StoryMapJS – Northwestern University KnightLab. https://storymap.knightlab.com/examples/bosch-garden/. Date Accessed 2nd September 2019.

Posner, Miriam. “How did they make that?” UCLA Digital Humanitieshttp://jessicadoeshistory.com/cnd/exhibits/show/fall-2019/dh Date Accessed 2nd September 2019.

2 thoughts on “Blog post 1”

  1. Your project seems very interesting. I like the idea of making painting interactive, so people can understand the message and meaning of each painting. When I was in the Netherlands I went to an art museum and it had paintings on the wall with long paragraphs trying to explain everything going on in the picture. It is extremely complicated to understand exactly what is happening in the picture when the description doesn’t show exactly where it is talking about. With this interactive picture, we can understand each section and it won’t contain long paragraphs trying to explain what is happening. This makes it much easier for the reader, because it is much easier to read less words than more.

  2. The project that you were assigned sounds very cool. I took a class on Renaissance art and I found it very interesting, as did others. I went to the website for your project and I think it’s really great how interactive it was along with the thorough analysis’ it had for each painting.

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